Power-Up: If this Hero survives your dungeon, you must discard two Room cards at random. (Any Heroes remain at the entrance to that dungeon.). Once per turn, If a Hero Dies in this room, choose an opponent. The Bosses are back, but this time there’s a new challenger in town. Here comes a new challenger! This Hero skips the last Room of your dungeon. Power-Up: Until end of turn, each Hero entering your dungeon has +2. Move it to your scorekeeping area face-down. Boss Monster: Rise of the Minibosses is a stand-alone expansion for the hit game Boss Monster. Destroy this Room to return a Hero in it to the beginning of your Dungeon. Once per turn, any opponent may discard a Room with Thief to give this Hero +3 until end of turn. (The canceled Spell card is sent to the discard pile.). Deal 1-6 damage to one Hero in your dungeon. These cards were included with the Paper & Pixels set. Share - Boss Monster Rise of the Minibosses Card Game. Write review. Kirax boss card BM: rise of the minibosses level-up doubt Hi everyone, I have a doubt about the level-up ability of the Kirax boss card in the Boss Monster: Rise of the Minibosses edition: the text says "For the rest of the game, once per turn you may pay (2 coins) to add one of any treasure to any player's dungeon". For every (c) they give you, give this Room -1 until end of turn. Powerful Minibosses can be hired to enhance your dungeon by permanently modifying Rooms. This Hero is lured to the dungeon with the highest combined Cleric and Mage treasure. Reset to Level One. Reward: Choose a Room in an opponent's dungeon. Reward: Choose a Trap Room in any dungeon. Reward: Until end of turn, treat all your Rooms as if they were just uncovered. Earn Coins through effective use of all new Rooms and Spells. Send that Hero to the entrance of an opponent's dungeon. Power-Up: Each time this Hero enters a Room with more than one treasure icon, give this Hero +2. Kvothe is lured to the dungeon of the player with the most treasure icons. Level 3: Choose a dungeon. For your build turn, you may build an Advanced Room on top of any other Room, ignoring matching treasure icon requirements. Reward: All players reveal one Spell (if they have one or more).Choose oe revealed Spell and put it into your hand. Until end of turn, that opponent must pay (c) for each spell they wish to cast. OR If you have no face-up Items inyour scorekeeping area, you may instead place that Item face-up in your scorekeeping area. The Demigod is lured to the dungeon of the Boss Monster with the fewest Wounds. If you’re new to Boss Monster, this set is the perfect jumping-on point. Until end of turn, it gains Explorer treasure. Reset to Level One. Few know that this mysterious beauty was once a princess. In a world of punk-rock pyromancers and spiky haired sorcerers, one man believes in keeping things classic. (Another player can still win due to Souls.). When you build this Room, place up to three (c) on it. When you build or uncover this Room, gain (c) (c) for every miniboss you reveal from your hand. When you build this Room, place up to three (c) on it. Choose and deactivate one Room in any dungeon. That opponent discards a random Room card. At the end of each turn, remove one counter. If you have no coins in your Hoard, gain (c)(c)(c). If you’re a seasoned hero hunter, it brings more tactical options than ever before! Read honest and unbiased product reviews from our users. If they don't, that spell is cancelled. Once per turn gain (c) when an opponent plays or promotes a Miniboss. This Hero is lured to the dungeon of the player with the highest total Souls minus Wounds. Deactivate that Room until end of turn. Power-Up: When this Hero survives a Room with at least two treasure icons, destroy that Room. That opponent discards a random Spell card. Many and more have died to his blade, the noble as well as the wicked... Every night, he begins a new quest for glory. It includes new coin and miniboss mechanics. Level 3: Choose a dungeon. AU $46.95. Once per turn, if a Hero dies in this Room, you may immediately build another Room in your dunegon. When you build this Room, if you have no Spell cards in your hand, draw a Spell card. This room's damage is equal to the number of Monster rooms in your dungeon. If you’re If a Hero has taken damage equal to at least half its Health before entering this Room, this Room deals +2 to that Hero. OR Choose a player. Alone, he braved its depths and dangers to mine its riches. Rise of the Minibosses is a standalone expansion released in 2018. You can play it on its own or shuffle it together with any other Boss Monster product. During the Bait Phase, Pixel Lincoln is lured to the dungeon of the player with the most cards in hand. You may attach it to any Hero. Give the last Room of your dungeon +2 until end of turn. You may flip it face-down or face-up. More Boss Monster the Dungeon-Building Card Game Wiki. For each (c) you place, choose one card from the discard pile and put it in your hand. When you build this, give it two +1 counters. Use those Coins to power up your Rooms, or use them to promote your Minibosses to learn even deadlier He said to the wind: "Break!" When this Hero is in your dungeon, you may discard X Spells to give this Hero -X, When this Hero is in your dungeon, you may pay X (c) to give this Hero -X. Destroy this room: Choose an opponent. He dreamed he could create anything, even entire worlds, and each world he created held a dreamer of its own. Once per turn, you may remove one counter to make one opponent discard a Spell card. Once per turn, if a hero dies in this room, draw a Room card. Once per turn, you may discard a Monster Room to give one Trap Room -1 until end of turn. Until end of turn, it does zero damage and each Hero entering it gains +1. Reward: Choose one face-down Hero.Do damage to another Hero equal to the chosen Hero's Health. When you build this room, you may immediately build an additional Room. Power-Up: If this Hero survives your dungeon, until end of turn you have +1 Wound. Search. Wrathfuss knew the names of most things, and so most things were his to command. When you build this Room, give it four +1 counters. Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. Buy. Description. You may discard this from your hand to draw a Spell card or gain (c) (c). (in the case of a tie, he waits in town until the tie is broken.). Once per turn, you may discard two Room cards to choose one Rom card from the discard pile and put it into your hand. Boss Monster The Lost Levels - This 5-card Boss Monster The Lost Levels mini-pack includes Boss Anererak, Monster Room: Wight House, Monster Room: With exciting new mechanics and a new card type, Rise of the Minibosses is our biggest release since our 2015 hit, The Next Level. Boss Monster may not have been based on any video game in particular, but it got the feeling of them just right. Power-Up: If this Hero would be killed, it returns to town instead. Boss Monster: The Next Level (standalone expansion). Each turn, any player may give you any number of (c). Take a random Room or Spell card from that opponent's hand. The 165-card expansion set comes with 35 coin tokens, 24-page rulebook, and a quickstart sheet. No Hero enters that player's dungeon this turn. Reward: Choose a Hero at the entrance to another player's dungeon.That Hero ignores the last three Rooms of the dungeon. Once per turn if a Hero dies in this Room, you may remove that Hero from the game to draw two Spell cards. (Place it face-down over a face-up Room. Rise of the Minibosses™ is the latest and greatest edition of the smash-hit Dungeon-Building Card Game™. Dumbledalf proves that flowing beards and pointy hats never go out of fashion. Looks like there's a new threat rising in the land of Arcadia: Minibosses! View an opponent's hand. 2-4 players. You may destroy this Room to gain (c) for every Wound you have. It ignores the next Room in that dungeon. Level 2: Once per turn during the Build phase, you may switch the position of two Rooms in any dungeon. Boss Monster: Rise of the Minibosses. 12 Boss Cards; 82 Room Cards; 30 Spell Cards; 25 Ordinary Hero Cards; 17 Epic Hero Cards 35 Coin Tokens Rulebook and Quick Start Guide Description Edit Looks like there’s a new threat rising in the land of Arcadia: Minibosses! The Progenitors are lured to the dungeon of the player with the most treasure icons. Deal damage equal to that Hero's Health to one Hero in your dungeon. Once per turn when an opponent discards a card, you may put it in your hand. If the Room to the left of this is a Monster Room, give that Room +2. No rooms can be built this turn. Promotable Miniboss cards that permanently enhance Rooms and give you, the Boss, a new set of nefarious abilities. Once per turn, if a Hero dies in this room, you may draw a Spell card. You may destroy this Room to deactivate one Room in any dungeon. Any other Hero who enters your dungeon this turn gains +1 until end of turn. If you’re new to Boss Monster, this set is the perfect jumping-on point. Buy Boss Monster - Rise of the Minibosses for $21.95 at 401 Games. Available at Comic Quest on Pointy. Once per turn, when a Room in any dungeon is destroyed, pay (c) to draw a spell card. If you’re new to Boss Monster, this set is the perfect jumping-on point. During the Bait phase, each player may vote to determine where the King is lured. Reset to Level One. Choose an opponent casting a spell. Reward: Choose a Hero in any dungeon. Reward: Draw and reveal a Spell card. Place it at the entrance to your dungeon. Place it in the discard pile.). Give one Monster Room +3 damage until end of turn. Return it to the entrance of that player's dungeon with +3. Once per turn, you may reveal a Monster Room from your hand to give this Room +X, where X is that Room's power. Boss Monster: Crash Landing (expansion, contains 45 all-new cards). Notify me when the price drops. Save. Power-Up: This Hero skips the first Room it would enter. Newegg shopping upgraded ™ If there is a Hero in your dungeon, return it to the entrance and restore it to full Health. Swap the placement of two Rooms in your dungeon. Looks like there's a new threat rising in the land of Arcadia: Minibosses! Power-Up: While this Hero is in your dungeon or at the entrance to your dungeon, you may not play Spells. Fun for the whole family! 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